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Ncaa Football 2003

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Jul 18, 2002 The defenses in NCAA Football 2003 seem extremely limited when compared to the offenses, but then again this is the nature of the sport. On defense you're given the 4-4 and 5-2 defensive formations. NCAA Football 2003 Nintendo. 3.6 out of 5 stars 20. Customers who bought this item also bought. Page 1 of 1 Start over Page 1 of 1. 2003 College Football Year Summary. 2002 CFB Year Summary 2004 CFB Year Summary. Champions: LSU (BCS, NFF, USA-ESPN). Primary NCAA Data Provided By.

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NCAA Football 2003

Developer(s)EA Tiburon
Publisher(s)EA Sports
SeriesNCAA Football
Platform(s)GameCube
Release date(s)NA July 23, 2002
Genre(s)Sports, American football
Mode(s)Single-player, Multiplayer (4)
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsGNGE69
See also...

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NCAA Football 2003 still stands as the ultimate realization of the football technology that has powered EA and sports games in general to unprecedented mainstream popularity. The NFL series' popularity helped take NCAA Football from a modest debut in 2001 to the number two overall sports game in 2002 behind Madden NFL 2003, but the game is far more than simply Madden with college logos. With more than 100 real schools represented and the ability create your own college football program from scratch, NCAA Football 2003 captured the very essence of the college game with wide open offenses and plenty of school spirit.

  • 1Emulation Information

Emulation Information

16:9

NCAA Football 2003 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to 'Auto'. Using the widescreen hack with this title is not recommended.

Problems

There are no reported problems with this title.

Configuration

Ncaa Football 2003 Teams

No configuration changes are known to affect compatibility for this title.

Ncaa football 2003 intro

Version Compatibility

Ncaa Football 2003 Xbox Game

The graph below charts the compatibility with NCAA Football 2003 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-13495(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester

Gameplay Videos


Ncaa Football 2003 Xbox

Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=NCAA_Football_2003&oldid=155950'

People say:

If every game sucked me into its world like this one, I'd drop out of society, move into the Unabomber's cabin, and never turn off my PS2. Seriously, NCAA 3003 too good. Overall, 2003 plays more like Madden NFL 2002 (that's a fine thing). For example, stick magicians who made their livings dodging tackles by stopping and starting like jackrabbits won't have as much success this year. The players feel heavier and don't unrealistically turn on a dime all of the time. The excess super-human agility has been replaced with pure, ram-it-up-the-gut power--the running game is juiced with ample tackle-breaking and hard-to-drag-down tailbacks. The air attack isn't as automatic as it used to be, either. Quarterbacks need to show patience and wait for the open man. Couple those things with the deeper playbooks, and you get a game that's more realistic and even more addictive than last year's. You can find faults in the A.I., though: You're up by 14 points in the last few minutes of the fourth quarter. The computer team has the ball with all its time-outs and a decent field position. But instead of the obvious two-minute drill, it inexplicably runs up the middle, throws lateral passes for negative yardage, or worse yet, drains the clock with no attempt to score. It doesn't happen every time, but enough to make you scratch your head. Happily, it's only a small knock on an otherwise great game.

Thanks to coworkers who had the sense to follow their heads and not their hearts when picking teams, a soft spot for my Wildcats became a 0-4 sore spot in no time. I'm a pretty casual sports gamer, and if I had the background of a Dean Hager, NU may have been more competent. But against the Michigans and Nebraskas, a Christmas miracle couldn't have prevented the slaughter--that irked me. Match the teams up right, though, and NCAA is the most exciting football title on consoles. A little momentum can upset the most hopeless of second-half deficits, and huge playbooks had me experimenting with tons of funky plays 'til all four bitter ends.

Ncaa Football 2003 Season

NCAA 2003 would rarely leave my PS2 tray if it had online. Even without that feature, this one's a beast. The gameplay is tuned to a near-pefect edge, even besting big brother Madden in a couple of key areas. I prefer the touch required in NCAA's passing game, and also find the running game to be a bit more dynamic (thanks to the option). With over 100 teams and the improved recruiting of Dynasty Mode (think RPG for sports gamers), NCAA won't grow stale for months. That works out fine for me because beating oi' Dean never gets old (hah). Football video-game fans have never had it so good, and NCAA 2003 is a big reason why.





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